Product Description
Enttec 70092 S-Play SP1 Smart Player
Engineered for projects that require precise automation, the S-PLAY smart light show controller is your all-in-one solution for the recording, triggering, and activation of not only light shows but video, non-lighting events, and much more.
The revolutionary smart controller for hassle-free, professional light shows and automated projects.
Not every project requires an on-site lighting operator to respond in real-time to an unpredictable performance. Often, the ideal light show is a standalone one: pre-programmed and set to play back flawlessly to predetermined events, precisely when and where you want it to.
In simple terms, think of it as being like a video recorder for lights – only so much more, because it can control non-lighting events too.
With a built-in effects generator and intuitive, onboard controls to record, edit, schedule and play cues, you don’t have to be an experienced lighting designer or systems integrator to conjure up amazing performances using our smart light show recorder, but your audience will think you are. Plug and play show technology has never before looked so good or been this easy to master.
You can even create your own custom web interfaces too – allowing you to present your end users with as much or as little control as they need!
With countless applications from theatrical or entertainment events to architectural design and smart home integrations, S-PLAY is the dream companion for any automation project. You can even remotely access your S-Play from anywhere in the world via the internet or a 4G router!
Do you need to run a light show featuring more than two DMX or LED pixel universes without leaving a laptop on site to run mapping software?
With a huge 32U of playback, plus the complete flexibility that triggers, events, and onboard effects provide, our light show recorder will take your installs to a level you never knew possible. To discover how, we’ll walk you through some of S-PLAY’s key features and processes.
Let’s begin with some simple terminology that we use for ease of operation when describing the main functions:
S=Play Glossary:
- CUE: The basic building block of your show – can be a static scene, an effect, or a dynamic recording.
- TRIGGER: Control information transmitted into the S-Play, allowing for the activation of a cue/playlist.
- EVENT: Control information transmitted out of the S-Play, allowing for the activation of an external device.
- PLAYLIST: A sequence of cues, effects, triggers, and events that are activated on a timeline.
- INTERFACE: A user-definable set of buttons and sliders to control a playlist. This presents end users of the installation with a scalable web page that displays only the playlist controls they need and adapts to their screen size.
- SCHEDULE: An action that can either play, pause or stop a playlist based on a fixed time, moon cycle or inline with sunrise and sunset.
Basic setup.
Ever wanted to know the perfect recipe to make a stunning yet simple interactive and automated LED lighting setup?
Join our head chef, Nic, as he takes you through a basic configuration using the S-PLAY and a button to flick between cues. We’ll also take a first look at the S-PLAY’s intuitive web interface and learn the meaning of the terms in the above glossary. Follow this easy lesson and you’ll be up and running in no time!
The Interface.
While S-PLAY’s handy onboard LCD menu is perfect for accessing key functions, especially while your show is underway, it’s the dedicated browser interface where you’ll get to experience the full power and versatility of S-PLAY at your fingertips.
Create static or dynamic cues
Static scenes: Individually add or bulk assign DMX values to channels, or simply record them from a DMX source.
Dynamic recordings: Record a DMX source using the five-pin XLR ports, or Art-Net or sACN data via the network port.
Effects: Creation of basic pixel effects allowing for BPM, colour and speed to be set for a range of pixel types for a user-defined time period.
Start and stop recording manually (perfect for simple, non-looping sequences), or configure precisely using remote triggers via the S-PLAY’s web browser home page (for more complex or seamlessly-looping shows).
The SPLAY’s internal and removable storage options allow for complete flexibility to accommodate incredibly complex shows. Save your recordings using the S-PLAY’s impressive 8GB internal memory, or expand your storage capacity with a micro HCSD card via the handy slot on the front of the unit.
Playlists
With easy access to your entire cue library within the web browser, simply drop your dynamic recordings or static scenes onto the timeline to create a playlist, then drag each cue around to set start and end times or transitions such as fading in or out.
Group multiple cues together in a sequence to be stored and played back at will. The S-PLAY’s engine also allows for multiple playlists to be triggered at the same time with varying priority levels.
Triggers
With support for OSC, RS232, UDP, DMX, Art-Net, sACN protocols and digital contact closure inputs, you can trigger the S-Play with a number of external devices.
Use the four dry contact inputs (GPIO) with sources as varied as a switch on the wall, a BMS dry contact relay (e.g. to allow DALI systems to control DMX playback) or even a PIR motion sensor. Save and name your trigger, then simply drag it onto the playlist timeline sequence to create new possibilities for users to interact with your lighting.
LED pixels
First and foremost, the S-PLAY was designed to be your go-to unit for the playback of LED pixel shows, which is why – in addition to the two DMX ports that can be assigned as outputs for your more traditional DMX fixtures – the S-PLAY also features the ability to playback sequences via sACN or Art-Net.
By using a combination of products such as the Pixelator Mini or Octo to fit your required output, you can easily expand your options to get up to 32U of pixel control. Alternatively, connect a pair of Storm 8s or Datagate MK2s for DMX output. Still need more universes? Just add more S-PLAYs!
But S-PLAY is far more versatile than you might imagine. With its ability to coordinate and control the many different components of an entire performance, S-PLAY allows you to integrate so much more than just lighting into your project.
Events
With the ability to create and name events, you can use relays, UDP, RS232 or OSC to activate equipment as part of a live show or sequence, such as curtains or hydraulic effects that need to operate at a precisely-calculated moment.
What’s more, triggers can be used to generate short bursts of Art-Net, DMX, or sACN data to control fog machines or fans as well as lights with a higher priority than all active playlists.
An event in one playlist can even be used to activate a trigger in the same or another S-PLAY unit! The only true limit to the variety of external factors you can control using S-PLAY is your imagination.
Failsafe
In the event that an external device fails (preventing the triggering of an event within the S-PLAY), you can override and advance your playlist manually by simply pressing ‘play’ on either the intuitive LCD or web interface … and your show will continue as if nothing had gone wrong!
Interface
Users can easily control S-PLAY’s shows from a remote device such as a laptop or smart phone.
Provide as much or as little control over the system as your client needs by creating custom web interfaces with buttons and sliders to allow end users to control your playlists.
- Set an interface to be the S-Play’s default landing page.
- Scalable, responsive design that fits various display sizes.
- Playback controls for all playlists (play/pause/stop).
- Playback control for a specific or all playlists
- Custom colour selection.
This is an effective way for users with little technical experience to interact with the S-Play without the risk that they may accidentally change playlist settings or break anything!
Hardware.
The S-PLAY’s robust 1U half-width hardware allows for surface, truss and half-width rack mounting straight out of the box thanks to its innovative design (optional multi-directional ears included).
It features a front-facing, full colour LCD and control buttons allowing intuitive navigation of the active playlists and configuration of the S-PLAY’s network settings. Full unit backup and restore can be undertaken by inserting a USB thumb drive and selecting the relevant options.
Features
- Reliable, compact solid state design: the perfect tool for installations.
- In-built controls to record and play cues.
- Web based scene generator and FX engine.
- Internal memory (8GB) supporting over 10 hours of 32 universe recording at 44FPS (plug in an external Micro SD card to increase this recording size up to 64GB).
- Up to 32 Universes of Art-Net and sACN recording & playback.
- Monitor DMX values when recording cues.
- Variable Art-Net/sACN refresh rate (60FPS max.).
- Four digital inputs to trigger device from external sources.
- Two-Universe physical DMX input or output.
- Two relay outputs to control external devices.
- Create playlists from dynamic, static and internal effect cues.
- Send options: RS232, UDP, OSC, Art-Net, sACN, DMX & digital inputs.
- Remote trigger options: RS232, UDP, OSC, Art-Net, sACN, DMX & digital inputs.
- Create custom web interfaces.
Inputs / outputs
- 10/100 network port with Power over Ethernet (If you are not using PoE, the S-PLAY supports a direct 12-24vDC power input through a DC jack)
- 2 x bi-directional 5-pin XLR DMX Ports for recording or playing back shows.
- Bi-directional serial port to send or receive RS232 commands.
- 4 x Digital contact closure inputs for detecting switching.
- 2 x change over relays for controlling analog or switchable hardware.